Fiction and Narrative in Video Games

stories helps the player understand:

we understand our lived experiences as stories

you memorise things by costructing stories in your head

it’s events with causes, that we place together and see patterns to help us understand what’s going on around us

stories provide consistency, weaving the different elements of the game together

games with story are different from story-driven games

pacman is a game with story, even tetris has a story

while final fantasy is story-driven: cutscenes with some clicking and stuff in between, one linear story, much like a movie, one-way communication

who is the storyteller in a good game? it’s YOU! playing games is storyBUILDING! the order of events is decided by the actions of the player

the world is told to the player, and discovered through the gameplay

level design vs narrative design