Serious Game Design Assessment Framework

Serious games are purpose-driven playful environments intended to impact the players beyond the self-contained aim of the game.

https://studio.edx.org/asset-v1:MITx+11.127x+1T201...

"Serious games are purpose-driven playful environments intended to impact the players beyond the self-contained aim of the game."

designed to offer a playful environment that provides "serious" content, topics, narratives, rules and goals to foster a specific purposeful learning outcome

Learning (content and pedagogy)
Storytelling (character, setting and narrative)
Gameplay (mechanics)
User experience/interface

Prologue, tutorial/practice level, interactive feedback, identity, immersion, pleasurable frustration, manipulation, increasing complexity, rules, informed learning, pedagogical effectiveness, reading effectiveness, communication

PURPOSE
CONTENT & INFORMATION
GAME MECHANICS
FICTION & NARRATIVE
AESTHETICS & GRAPHICS
FRAMING: taking into account the play literacy of the target group
GAME SYSTEM: coherence and cohesiveness of all of the above