Through the looking glass
Through the looking glass: Creating enchanting experiences through presence, design and emergent technology
Rosa Hernandez
2013
Create and see change as I create
Tactile experiences linked to presence
Role of the graphic designer: no longer a fixed role with a fixed skill set
The space in between technical and visual, not just designer and not programmer, not exclusively visual or exclusively logical
Enchanting experiences bringing people together
Media archaeology
Mathemagicians
Open sourcery
Rushkoff 2012 (boka jeg lÄnte av Joel!)
Play and immersion
Understanding experience in interactive systems, forlizzi & battarbee, 2004
What is play vs games, differences and similarities
The computer has become a tool for collaboration through the internet
Participation and co-design
Bolter & gromala, 2003
Augmented Reality
Visual research; create an aesthetic palette to give you a reference on the visual language to use for your project, divided into categories
Play in design practice; solving a problem that is interesting to you makes work feel like play
The MA is an opportunity to discover what interests you and make work into play
McLuhan 1968
Tim brown ted talk:
"To design is to change for the better, and I have used that philosophy as a guide"
Learning by doing, reflect while doing
Women who code; being a minority in the field I want to work in; "as technology linked to design becomes more pervasive in our lives, so will the people behind them, and that future is for everyone"
(Normkreativitet, bastion/bang, observations of a woman designer)
Programming and fear, intimidating technology; fear is just a psychological barrier
Coding is not something just for computer scientists
Being comfortable with being uncomfortable